Third and final installment of the series about my Media Tracker. I explain how to use Hugo to visualize Obsidian notes and how to automate the entire process.
A chronicle of our participation in the Sant Jordi Game Jam 2026, developing a game using the Comet Engine.
A Telegram bot to automate the organization of your Jellyfin library using mnamer.
The process of rescuing 28 GB of data from a corrupted SD card to recover my Pokémon and Animal Crossing saves.
Creating a web tool to massively manage the tags of your media in Jellyfin.